Job Description:
As a Propulsion Engineer, you will be responsible for developing “Virtual Reality Model for Powerplant products”.
The various activities to be performed are:
CAD Manipulation using CATIA v5 or Solidworks
Preparing the 3D for Virtual Reality using Pixyz or similar tools
Building Virtual Reality model using Unity or Unreal or other Game Engine
Modeling Kinematics to enable interaction with the Product in Virtual Reality
Package it as a Standalone application after adding basic UI
Defines the Product Roadmap, Sprints, release plan
Identify, monitor and mitigate the risks.
Be proactive and innovative to improve the ways of working. Ex: bring innovative design solutions and technologies
Allied Activities:
Initiate optimization studies and propose innovative solutions.
Create collaboration topics to improve the process, methods and tools
Education & Experience
B.Tech. / B.E. / M.Tech. / M.E., in Aerospace/Cse/IT/Ece/Electrical/Electronics/Mechanical
Required Technical Expertise
CAD modeling
Programming in C#, C++ or Python
Working in softwares like Unity, Unreal Engine or Blender
CAD Simplification with Pixyz
Basic knowledge of Engine Systems
Understanding of Kinematics
Awareness of aircraft and its systems
Good understanding of engineering fundamentals and use of first principles.
Interested towards Future technologies
Soft Skills
Ability to work independently & in a team in a transnational environment
Assertive communication and interpersonal skills
Willingness to learn new skills, self-development
Ability to work in multiple projects and take innovation initiatives
Strong problem solving and logical thinking ability