Your role
As a Junior 3D Animator you will contribute to the development of the animations using the characters and objects to construct the animated scenes of the game. Always improving with the interest of the team and project in mind.
*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.
Your daily adventure
GET TO KNOW THE GAME DESIGN DOCUMENTATION
In order to know the list of characters and take an inventory of their actions with taking particular attention to their personalities and movements
USE 3D MODELS AND RIGS CREATED BY THE CHARACTER MODELLERS
To develop animations which respond to the chosen style
COLLABORATE EFFECTIVELY WITH THE PROGRAMMING TEAMS
To know the game engine possibilities better in order to achieve the best animations possible while respecting the technical restraints
RESPECT THE SCHEDULE AND THE PRIORITIES ESTABLISHED BY THE LEAD
In order to comply with the animation requirements of the game
DEBUG ANIMATIONS
By fixing potential issues such as weight perception problems or discontinuity of movement
DOCUMENT YOUR WORK
By archiving regularly and keeping the documentation always up to date
ADAPT TO CHANGES
And learn new technologies quickly
Your skills
KNOWLEDGE
High level of computer literacy
Good understanding of movement in space
Knowledge of the human anatomy, physiological reactions, body language and proportions in character concepts in order to express character emotions through movement
Inclined to learn about the game development needs in terms of gameplay animations: gameplay systems, state machines and graphs
ATTENTION TO DETAIL
And precision
ADAPTABILITY
Ability to adapt to changes and produce fast iterations based on feedback
COMMUNICATION SKILLS
Collaborate effectively with other team members
Ability to receive, seek and provide constructive feedback
Good level of English
ADVANTAGES
Experience in video game animation
Ability to draw