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Senior Technical Artist (F/H/NB)

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Join our team of Technical Artists and work under the supervision of the Technical Artistic Director. Develop tools, optimize game performance, provide support, track assets, and mentor the team. Strong experience with gaming engine, artistic workflows, 3ds Max, and scripting skills required. Apply now!

JOB DESCRIPTION

You are joining a team of Technical Artists, under the supervision of the Technical Artistic Director. You will be in direct contact with the artistic teams and programmers. 

As a Senior Technical Artist, you are responsible for identifying and developing the processes and occasionally the tools that will optimize the current production workflow: 

  • Design and develop (with MaxScript, Python, etc.) effective tools with simple user interfaces for production teams
  • Optimize memory and game performance by realizing artistic and gameplay intentions within project constraints
  • Set up technical content in our game world
  • Provide daily support to the Art and Technical team and help team members to perform their jobs as efficiently as possible
  • Technical tracking of Assets in the engine
  • Documentation of the Technical and Art pipelines
  • Mentor the team and bring your support when needed

QUALIFICATIONS

  • You have a strong experience working with a gaming engine and an overall understanding of game development stages
  • You are familiar with the various artistic worfkflows (environment modeling, visual effects, shaders, lighting) and you are able to create game assets if needed
  • You are proficient in 3ds Max, and Substance Designer.
  • You have scripting skills (C#, python, maxscript)
  • You have proven technical skills in performance, optimization and method.
  • You are independent, have solid deductive skills and can work efficiently on a team and communicate your ideas.
  • Your English proficiency allows you to work in an international context. 

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

ADDITIONAL INFORMATION

Process:

·         Phone Interview

·         Interview with our internal teams

·         Final interview with the project manager

If your application is not retained, you will receive a negative answer.

Set alert for similar jobsSenior Technical Artist (F/H/NB) role in Bordeaux, France
Ubisoft Logo

Company

Ubisoft

Job Posted

a year ago

Job Type

Full-time

WorkMode

Hybrid

Experience Level

3-7 years

Category

Animation and Post-production

Locations

Bordeaux, Nouvelle-Aquitaine, France

Qualification

Bachelor

Applicants

Be an early applicant

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