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[Rainbow Six Mobile] Intern Gameplay Programmer (C# Unity)

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JOB DESCRIPTION

What you will do:

  • Develop simple and complex gameplay systems, such game UI and game progression.
  • Create rapid prototypes using various languages to show a proof of concept of gameplay features.
  • Produce tools or debug features to help designers or programmers polish gameplay features.
  • Work closely with game designers and UI artists to clarify design requirements.
  • When assigned a gameplay function, breaks down the function into tasks and creates a plan and schedule.
  • Complete your gameplay functions based on the plan, requirements and schedule approved by management.
  • Capable to inform management ahead of time when tasks are falling behind schedule, and propose solutions.
  • Communicate the progress of your work to your peers, customers, and leads.
  • Correct defects discovered by QC or your customers in a timely fashion.

 

QUALIFICATIONS

  • Knowledge of C# programming language
  • Hands-on experience with Unity3D engine and Unity UI
  • Have a good understanding of mathematics, physics, artificial intelligence and gameplay mechanics.
  • Able to program and debug complex applications using object-oriented or procedural programming.
  • Knowledge of bug tracking, sprint planning, and wiki software.
  • Knowledge of software development using Scrum and proper Scrum practices.
  • Excellent Chinese language skills and good written English skill.

ADDITIONAL INFORMATION

Ubisoft CSR commitment

Making a long-lasting positive impact for our players, our teams, our partners and our planet.

Set alert for similar jobs[Rainbow Six Mobile] Intern Gameplay Programmer (C# Unity) role in Chengdu, China
Ubisoft Logo

Company

Ubisoft

Job Posted

a year ago

Job Type

Internship

WorkMode

On-site

Experience Level

0-2 years

Category

IT Services and IT Consulting

Locations

Chengdu, Sichuan, China

Qualification

Diploma

Applicants

Be an early applicant

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