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Technical Director (UI) [Far Cry Project]

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Join our team as a Technical Director and help integrate UI assets into the game. You will provide technical support for UI artists and programmers, ensuring optimal UI performance. Be the go-to person for UI data and assets and contribute to the improvement of our tool ecosystem. If you have a good understanding of game engines, programming languages, and have experience in UI development, apply now!

JOB DESCRIPTION

What you’ll do as a Technical Director:

  • Help integration of UI assets into the game;
  • Provide UI technical support for UI artists and programmers;
  • Ensure UI is as optimal as possible, be the gatekeeper of budget and performance;
  • Be the owner or "go-to person" when it come to UI Data and Assets;
  • Understand UI pipelines and limitations of our tool, rise needs and requests for improvements of our tool;
  • Understand our tool ecosystem and framework;
  • Integrate UI assets in game;
  • Bug fixing of day-to-day UI related features;

QUALIFICATIONS

We know that skills and competencies show up in different forms and can be based on different experiences. If you are excited about the role, we strongly encourage you to apply even though you may not have all the qualifications listed below.

  • A good understanding of a variety of game engines, systems, programming languages, interdependencies, and critical issues;
  • The ability to make informed, immediate decisions with minimal long-term impacts;
  • Capacity to quickly understand game design rules, mechanics, balancing concepts and techniques;
  • An interest in accessibility and optimization.
  • Ability to find and debug issues within content.
  • Good understanding of interactive UI and UX application.
  • Comfortable realizing content based on concepts and design.
  • Excellent mentorship, interpersonal, and presentation skills;
  • A highly creative problem solver;
  • Effective cross-departmental communication: you can easily communicate with all disciplines + break down complex information for various audiences;
  • A strong understanding of a variety of UI tools and applications.
  • Experience with C++ and node based visual scripting tools. (E.g. Unity or Unreal).
  • 7+ years of experience developing UI or a directly related field within game development.
  • An undergraduate degree in Computer Science, Computer Engineering, Software Engineering, UX/UI or equivalent training or relevant experience.
Set alert for similar jobsTechnical Director (UI) [Far Cry Project] role in Toronto, Canada
Ubisoft Logo

Company

Ubisoft

Job Posted

a year ago

Job Type

Full-time

WorkMode

On-site

Experience Level

8-12 years

Category

IT Services and IT Consulting

Locations

Toronto, Ontario, Canada

Qualification

Undergraduate

Applicants

Be an early applicant

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